AI Insights · Timothy · October 2025
Top Down Games in Italy: Q3 2025 Performance Overview
Explore the Q3 2025 performance of top down games in Italy, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the performance of top down games on the unified platform in Italy showed interesting trends across downloads, revenue, and active users. Here's a closer look at the top five applications in this category.
Block Blast! by Hungry Studio demonstrated a varied download pattern. Starting strong with 65.7K downloads in early July, it saw a decline to 42.5K by early September, before recovering slightly to 56.1K at the end of the quarter. Active users fluctuated, beginning at 1.66M and ending at 1.45M.
Clash Royale from Supercell showcased impressive revenue growth, peaking at $547.6K in early September. Downloads consistently increased, reaching a high of 59.9K in September. Active users also rose steadily, ending the quarter with over 3M users.
Vita Mahjong by Vita Studio experienced steady download numbers, with a peak of 47.9K in August. Revenue remained modest, hovering around the $300 mark weekly. Active users peaked at nearly 498K in early September before a gradual decline.
Kingshot from Century Games Pte. Ltd. saw revenue rise to $137.6K by the end of September. Downloads varied, reaching over 40K in August but dropping to 22.2K by quarter's end. Active users peaked at 88K mid-quarter before decreasing.
Finally, Offline Games - No Wifi Games by Moreno Maio maintained steady revenue around $300 weekly. Downloads peaked at 39.7K in August but tapered to 19.4K by September. Active users saw a high of 624K in August, closing the quarter at 431K.
These insights, sourced from Sensor Tower, highlight the diverse performance dynamics in the top down games category for Q3 2025. For more detailed analytics, Sensor Tower provides comprehensive data and trends.